Within the vast stories of the Assassin’s Creed franchise, there’s no shortage of unique and interesting settings. Learn the aspects of a well-designed level and the techniques to create variety in your locations and environments from a lead level designer at Ubisoft Singapore. Join us as Rika shares her experience on building the worlds of Assassin’s Creed
Timestamps 0:00 - Presentation 36:25 - Q&A
Game Dev Happy Hour is a community of game developers here to foster and encourage game development in Hong Kong. The primary event is the monthly social, always on the first Thursday every month, which features a community presentation, local announcements, and general socializing. For more information, check out https://linktr.ee/GameDevHappyHour